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2023 Journal article Open Access OPEN
A web serious game for children with attentive disorders: design and experiences from two trials
Angileri L., Manca M., Paternò F., Santoro C.
Cognitive developmental disorders are common in children and can affect various abilities. Attention Deficit/Hyperactivity Disorder (ADHD) is the most prevalent childhood psychiatric condition. This work presents PlayToPickUp, a serious game that aims to stimulate children in relevant cognitive domains (attention and error monitoring). A multidisciplinary team of experts and caregivers from two different centres that support therapeutic activities with such children participated from the beginning to the design and the evaluation of the game. Depending on the characteristics and abilities of the player, therapists can customise the game to provide training that best fits the skills and the needs of the child while maintaining the player's motivation. After its development the game was used over two months "in the wild" by children recruited by the two centres. In one case the children played with it within the regular activities offered by the training centre. In the other one, the parents of the children were instructed by caregivers to have the children play the game at home. In the paper we describe the experience gathered from such two studies run in parallel, discussing the aspects that worked better and those that represented difficulties, and the lesson learnt for future studies.Source: Human-computer interaction (2023). doi:10.1080/07370024.2023.2240797
DOI: 10.1080/07370024.2023.2240797
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See at: ISTI Repository Open Access | www.tandfonline.com Restricted | CNR ExploRA


2022 Journal article Open Access OPEN
PlayToPickup: customisable serious games for children with cognitive disorders
Angileri L., Manca M., Paternò F., Santoro C.
Cognitive developmental disorders are common in children and affect the language or attention area, such as attention deficit and hyperactivity. In these cases, the individual is unable to engage and interact effectively with the environment, resulting in difficulties in learning and autonomously carrying out daily activities. For these reasons, this work proposes a solution that aims to stimulate children in the relevant cognitive aspects, which are attention, planning tasks and error monitoring. The proposed solution is PlayToPickUp, a serious game that supports tasks that replicate the activities of daily life, such as preparing the backpack, recognising money or emotions.Source: ERCIM news 130 (2022): 22–23.

See at: ercim-news.ercim.eu Open Access | ISTI Repository Open Access | CNR ExploRA


2022 Conference article Open Access OPEN
EducationalGames: web application for serious games for children with dyslexia and ADHD
Angileri L., Paterno F.
Epidemiological and etiological studies have shown that, both in the clinical population and in the general population, Dyslexia co-occurs frequently with Attention and Hyperactivity Disorder. For these reasons, this work proposes a solution that aims to stimulate children suffering from both conditions in the relevant cognitive aspects, which are attention, task planning, and language processing. The solution proposed is EducationalGames, a Web application that contains two serious games: "Balloons and Letters Game" and "Robot at School game". It supports tasks which replicate daily living activities, such as preparing the backpack and reading. We present their design, a prototype implementation, and first user feedback.Source: UAHCI 2022 - 16th International Conference on Universal Access in Human-Computer Interaction, pp. 307–320, Online conference, 1-6/6/2022
DOI: 10.1007/978-3-031-05039-8_22
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See at: ISTI Repository Open Access | doi.org Restricted | link.springer.com Restricted | CNR ExploRA